This 3D environment was created as part of my dissertation "An investigation into the principles and workflow of an immersive 3D stylized environment". Below I have included the final render, poster, Sketchfab scene and video walk through.
This stylized environment was built with a fix camera position in mind. It was created using 3DS Max & Substance Painter. It was later uploaded to transferred to Unity & uploaded to Sketchfab to provide a better view of the scene.